The main change authors need to deal with is adding a large icon for display in the steam workshop. By viewing mod details in game, you can upload a new mod to workshop, or updating an existing one. After they download, the game will notify you that you need to reload the current assets for the mod to show up in the installed mods list.įor mod authors, getting mods on steam workshop or updating them in the future should be fairly painless. If you use the workshop website to subscribe to mods, the mods will download immediately as well.
In the Mods menu in game, there is now a browser where you can see the latest and popular mods, as well as search for specific mods.įrom the browser you can subscribe to mods and they’ll download pretty much immediately. I’ve tried to make Steam Workshop integration pretty easy to use. The fill update notes from Luke Hodorowicz are as follows: The new Banished Steam Workshop is now available for viewing and to use this Workshop beta players will need to opt-in to the Steam beta version of the game via the Steam Library by selecting properties, picking the BETAs tab, and picking the 1.0.4 Beta. To take part in the test the new mod kit can be grabbed via Steam or directly downloaded for non-Steam users. Shining Rock software has just made it easier for mod makers and players to share and update mods.Ī new beta version Banished Kit which is being used by mode makers has been released.